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Combat blinkk macro
Combat blinkk macro









Takes pet type (Owl, Bear, Imp) or pet name (Fluffy, MrBigglesworth).

  • pet: – Evaluates ‘true’ if the pet exists.
  • actionbar: – Evaluates ‘true’ if the current actionbar is the same as the listed one.
  • combat blinkk macro

    It changes the target from the default of “target” to any valid unitid. Item can be any valid inventory slot, item class or item subclass. equipped: – Evaluates ‘true’ if item is equipped.modifier or modifier:shift|ctrl|alt – Evaluates ‘true’ if the selected key is held down when the command is executed.stealth – Evaluates ‘true’ if you are stealthed.stance or stance:# – Evaluates ‘true’ if you are in a stance, or are in a particular stance (see below).combat – Evaluates ‘true’ if you are in combat.

    combat blinkk macro

    harm – Evaluates ‘true’ if target is hostile.help – Evaluates ‘true’ if target is friendly.The current options available to players are: As soon as a set of options evaluates to true, the game will cast the corresponding spell, and that line of the macro will be done. However, you must keep in mind that only one spell will be cast. If they are false, the next set of options is evaluated, and if true, the next spell is cast, and so on. If they are true, then the first spell is cast. The way it works: The first set of options is checked. The new command format for ‘/cast’ is: ‘/cast … In the new system, this format still works just the same, however you can now add options to give more flexibility to your /cast statements. The command format is ‘/cast ’ (which casts the highest rank of the listed spell), or ‘/cast (Rank )’. cast CommandĬurrently, using ‘/cast’ is very simple. However, you can now replicate the functionality of many popular macros with these new Macro Options. In addition, most ‘dumb logic’ macros do not work anymore. Just about anything using CastSpellByName() or TargetUnit() is non-functional in combat. Understand that most current macros are obsolete in 2.0.

    combat blinkk macro

    NOTE: While most of the examples given are done using ‘/cast’, these options are available to all the slash commands listed above. This post is intended to be a “How-To” guide on using them. click, and the various /pet* slash commands. Blizzard has installed exciting new additions to the functionality of macros in WoW 2.0, a set of conditional options for /cast, as well as /use, /target, /focus, /assist, /stopmacro, /cancelaura, /userandom, /castrandom, /castsequence, In WoW 2.0, macros and addons have drastically changed. This post, while primarily a direct quote is a means of preserving valuable information…hats of too Neuro of the Medivh server for putting this together. Note: Since Blizzard likes to prune its forums, posts like Neuro’s – who’s post I’m quoting – are often lost. On the WoW UI Forums I stumbled on a good resource for 2.0 macro changes that I’ll list.

    #Combat blinkk macro mods

    I have often been a fan of UI mods and a couple of my favorites are no longer useful with all the updates to the default WoW User Interface…so my attention will be geared more towards efficient mana use to optimize my time in leveling my Undead Shadow Priest. I’ll be playing my – relatively low-level – Priest on Illidan as my primary PvP (Player vs. I’ve been away for the better part of a year but with the impending Burning Crusade expansion and my wife’s continual discussion about WoW with one of her co-workers has given me the longing to wtfpwn some n00bs. So, my retirement from World of Warcraft is over.









    Combat blinkk macro